Lawlor put everything possible in the game and most pinball players consider to be the most complicated pinball game ever built.
In fact route operators tended to dislike the game due to the sheer number of parts that could break.
It did however earn very well on location.
Music from the original TV show is in the game as is remix of the 1982 song "Twilight Zone", by Golden Earring.
10 Million Points — Awards 10 million points.
Battle The Power — Lights the "Battle the Power" shot for entry to mini playfield.
Camera — Shooting the Camera gives a different award. Awards Include 20 Million Points, Lite Outlanes, Clock Millions, Collect Bonus,
3X Town Square, and 10 Hitchhikers.
Clock Chaos — Shoot the clock target until time runs out. Awards increase with each shot.
Clock Millions — Shooting the clock target awards 1 million points X the position of the hour hand on the clock.
Gumball — shoot the right orbit to load the pinball into the Gumball machine. If you do this enough the Powerball will cycle onto the playfield.
Greed — Shoot for the 5-million-point targets.
Hitch-Hiker — Awards 2 million points for each hitchhiker the player has collected.
Lite Extra Ball — a shot to the lock awards the extra ball.
Town Square Madness — Timed mode. All targets score a set amount of points, the jet bumpers increase the value of each target.
Fast Lock — An AM radio on the DMD plays clips from older Pat Lawlor pinball machines,
counting down a jackpot amount. Shoot the lock and the jackpot is awarded with a 3-ball multiball during which shooting the lock awards another jackpot.
The music during this mode is a main multiball track from the game whose clip was playing when the lock was shot.
Games include Addams Family, FunHouse, Whirlwind, Earthshaker, and Banzai Run.
Spiral — Shoot the Spiral magnets for points.
Super Slot — Lights the Slot Machine for various point awards
Super Skill Shot — Shooting the left ramp returns pinball to the plunger,
Shoot red area to "Battle the Power", Shoot Orange area to lights outlane, and Yellow area lights extra ball shot.
Fast Lock Multiball (3-ball) - Starts by loading a ball in the lock shot.
Powerball Mania (3-ball) — Starts by loading the Powerball into the Gumball Machine.
Regular Multiball (3-ball) — Starts after locking two balls in the lock, then shooting the lock a third time or the left ramp.
Lost in the Zone (6-ball) — The game's final mode also known today as a wizard mode,
given to a player who has successfully lit all
of the door panels. Often it is referred at LITZ which is short for Lost in the Zone
The player has 45 seconds to hit as many targets as possible - all single-ball modes are lit during LITZ,
and balls are placed back into play when they drain. When time runs out, the flippers shut off and all balls drain.
The total score made during LITZ is added while the Gumball Machine machine is refilled. Gameplay then starts over.
Twilight Zone (TZ) /No. 2684/ Midway Mfg. Co.,
a subsidiary of WMS Industries, Inc.,
April 5, 1993, 4 players
Trade name: Bally
Model number: 50020
Specialty: Wide-body Machine
Theme: Adventure - Supernatural - Licensed Theme
Design: Pat Lawlor
Art: John Youssi
Software: Larry DeMar, Ted Estes
Sound: Chris Granner
Music: Chris Granner
Slogans:You have just crossed over... into the Twilight Zone
Enter Into a New Age of Pinball
The Profit Zone. (with PlayMeter and Replay ratings)
Twilight Zone includes more features with patents pending than any other game in history!
Click Here For Full IPD Entry

Learn How to Play A TWILIGHT ZONE Pinball Machine Here
See Discussion on The TWILIGHT ZONE Pinball On rec.games.pinball
Learn How to Repair Your TWILIGHT ZONE Pinball Machine
See Pages Of Other TWILIGHT ZONE Pinball Machine Owners
See The TWILIGHT ZONE Pinball Machine Owners List